Home > SpaceSim > XNA Cruiser? One “Bump” or Two?

XNA Cruiser? One “Bump” or Two?

I just love pipelines and Lumonix Shader FX makes no exception.  Yesterday I started off with a rather humble shader but today let’s beef it up a bit with a bump map to give it more of a 3-D look.  Here is the shader as seen in 3DS Max and Shader FX:


…and here it is in my space simulator:


That’s looking a bit better, though I must admit it needs a bit of colour and perhaps some glass effects – something for a future project. We noobies have to start somewhere.

Categories: SpaceSim Tags: , , , ,
  1. No comments yet.
  1. No trackbacks yet.

Leave a Reply

Please log in using one of these methods to post your comment:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )


Connecting to %s

%d bloggers like this: