Home > SpaceSim > XNA Cruiser? One “Bump” or Two?

XNA Cruiser? One “Bump” or Two?

I just love pipelines and Lumonix Shader FX makes no exception.  Yesterday I started off with a rather humble shader but today let’s beef it up a bit with a bump map to give it more of a 3-D look.  Here is the shader as seen in 3DS Max and Shader FX:

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…and here it is in my space simulator:

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That’s looking a bit better, though I must admit it needs a bit of colour and perhaps some glass effects – something for a future project. We noobies have to start somewhere.

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